Horus (Fire) Fire · Defense · 4★
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Cutoffs P1: 800 P2: 1,117 P3: 1,200 G1: 1,297 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Horus (Fire)
Name Horus
Element Fire
Archetype Defense
Natural Stars
Skill-ups to Max
×13
Base Stats ⓘ
HP 8,565
25th %ile: 10132
Median: 10380
75th %ile: 10710
Horus (Fire): 8,565
9555 11535
ATK 593
25th %ile: 604
Median: 626
75th %ile: 659
Horus (Fire): 593
549 725
DEF 648
25th %ile: 801
Median: 823
75th %ile: 839
Horus (Fire): 648
736 900
SPD 101
25th %ile: 101
Median: 102
75th %ile: 106
Horus (Fire): 101
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Horus (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Horus (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Horus (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Overpower
Overpower

Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.

Max Skill: +30% Harmful Effect Rate +25% Damage
Mult: ATK 3.8*ATK
Effects: Decrease ATB
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +15%
Defensive Stance
Defensive Stance AOE

Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Effects: Increase DEF Increase CRI Resist
▸Cooltime Turn -1
▸Cooltime Turn -1
Strategic Prevention
Strategic Prevention

Attacks the enemy target to inflict damage proportionate to your Defense. Removes 1 beneficial effect from the enemy with a 70% chance, and then grants the Oblivion effect for 2 turns and Seal effect for 1 turn with a 70% chance each.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Harmful Effect Rate +20% Damage
Mult: DEF 8.0*DEF
Effects: Remove Buff Oblivion Seal
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +20%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Horus (Fire).
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